
SUN SHADING SCREEN














SUN SHADING
This project was a collaborative effort by Stefan Burnett, Dylan Bush, Samuel Fernandes, and Caleb Hawkins. The goal of this project was to expand upon the idea of paneling and screening which may be traditionally thought of as 2d, and study the effects of volumetric aggregation and panelization. Through studying coplanarities and overlapping geometries the design of the system utilizes the overlapping of coplanar edges and faces producing a double reading to the grid. A single panel is paired with another, creating a volumetric cell. When the cell is then aggregated, it creates space for shadow and light to occupy. As the grid becomes blurred, the reading of the cells becomes doubled by the shadow it produces on itself. The geometric coplanarites along with the double reading of its shadow . The project itself came about via digital fabrication tools in our fabrication lab. The fabrication process started within a 3D Modeling software (Rhinoceros 5 and Grasshopper), went to the CNC machine, then to a vacuum Former, and finally back on the CNC machine for the final post processing of the panels, the rest of the details were riveted, zip tied, and 3D printed.